3D WinBench 98/3D WinMark |
436 |
3D WinBench 98/3D WinMark/ 1/Stations2A,N (Frames/Sec) |
40.8 |
3D WinBench 98/3D WinMark/ 2/RacetrackA,N,T (Frames/Sec) |
32.8 |
3D WinBench 98/3D WinMark/ 3/ChapelA,N (Frames/Sec) |
13.1 |
3D WinBench 98/3D WinMark/ 4/IslandsA,N,T,F (Frames/Sec) |
21.1 |
3D WinBench 98/3D WinMark/ 5/ChapelA,L (Frames/Sec) |
12.1 |
3D WinBench 98/3D WinMark/ 6/IslandsA,L,T (Frames/Sec) |
20 |
3D WinBench 98/3D WinMark/ 7/RacetrackA,L,T (Frames/Sec) |
28.4 |
3D WinBench 98/3D WinMark/ 8/RacetrackB,L,A (Frames/Sec) |
26.9 |
3D WinBench 98/3D WinMark/ 9/Stations3A1,L,S (Frames/Sec) |
31 |
3D WinBench 98/3D WinMark/10/Stations3A2,L (Frames/Sec) |
24.2 |
3D WinBench 98/3D WinMark/11/Stations3B,NMN,A (Frames/Sec) |
27.4 |
3D WinBench 98/3D WinMark/12/Stations3C,NML,BA (Frames/Sec) |
26.2 |
3D WinBench 98/3D WinMark/13/RacetrackC,NML,BAM (Frames/Sec) |
31 |
3D WinBench 98/3D WinMark/14/IslandsA,NML,T,F (Frames/Sec) |
21.7 |
3D WinBench 98/3D WinMark/15/IslandsA,LMN,T (Frames/Sec) |
22.8 |
3D WinBench 98/3D WinMark/16/Stations3C,LML,BA (Frames/Sec) |
24.1 |
3D WinBench 98/3D WinMark/17/Stations3B,NML,A,AA (Frames/Sec) |
NoResult |
3D WinBench 98/3D WinMark/18/IslandsA,LML,T,AA (Frames/Sec) |
NoResult |
3D WinBench 98/3D WinMark/19/Stations3A2,NMN (Frames/Sec) |
32 |
3D WinBench 98/Quality/ 1/Flat Shading |
Capable |
3D WinBench 98/Quality/ 2/Gouraud Shading |
Capable |
3D WinBench 98/Quality/ 3/Dithering |
Capable |
3D WinBench 98/Quality/ 4/Z-buffer |
Capable |
3D WinBench 98/Quality/ 5/Perspective Correction |
Capable |
3D WinBench 98/Quality/ 6/Nearest |
Capable |
3D WinBench 98/Quality/ 7/Linear |
Capable |
3D WinBench 98/Quality/ 8/Nearest Mipmap Nearest |
Capable |
3D WinBench 98/Quality/ 9/Nearest Mipmap Linear |
Capable |
3D WinBench 98/Quality/10/Linear Mipmap Nearest |
Capable |
3D WinBench 98/Quality/11/Linear Mipmap Linear |
Capable |
3D WinBench 98/Quality/12/Modulate Texture Blending |
Capable |
3D WinBench 98/Quality/13/Decal Texture Blending |
Capable |
3D WinBench 98/Quality/14/DecalAlpha Texture Blending |
Capable |
3D WinBench 98/Quality/15/ModulateAlpha Texture Blending |
Capable |
3D WinBench 98/Quality/16/Flat Wrap Texture Addressing |
Capable |
3D WinBench 98/Quality/17/Cylindrical Wrap u |
Capable |
3D WinBench 98/Quality/18/Cylindrical Wrap v |
Capable |
3D WinBench 98/Quality/19/Clamp Texture Addressing |
Capable |
3D WinBench 98/Quality/20/Mirror Texture Addressing |
Capable |
3D WinBench 98/Quality/21/Cull Counterclockwise |
Capable |
3D WinBench 98/Quality/22/Cull Clockwise |
Capable |
3D WinBench 98/Quality/23/Cull None |
Capable |
3D WinBench 98/Quality/24/Fog Vertex Linear |
Capable |
3D WinBench 98/Quality/25/Fog Table Linear |
NotCapable |
3D WinBench 98/Quality/26/Fog Table Exponential |
NotCapable |
3D WinBench 98/Quality/27/Specular Highlights |
Capable |
3D WinBench 98/Quality/28/Color Key Transparency |
Capable |
3D WinBench 98/Quality/29/Alpha Transparency |
Capable |
3D WinBench 98/Quality/30/Source Alpha Pixel Blending |
Capable |
3D WinBench 98/Quality/31/Add Pixel Blending |
Capable |
3D WinBench 98/Quality/32/Modulate Pixel Blending |
Capable |
3D WinBench 98/Quality/33/Alpha Vertices |
Capable |
3D WinBench 98/Quality/34/Fog Vertex and Color Key |
Capable |
3D WinBench 98/Quality/35/Fog Vertex and Alpha |
Capable |
3D WinBench 98/Quality/36/Anti-aliasing |
NotCapable |
3D WinBench 98/Quality/37/Texture Swapping |
Capable |
3D WinBench 98/Quality/38/Narrow Z Accuracy |
Incorrect |
3D WinBench 98/Quality/39/Wide Z Accuracy |
Incorrect |
3D WinBench 98/Quality/40/High Triangle Count |
Capable |
3D WinBench 98/Quality/41/Texture Fidelity |
Capable |