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SiS6326 AGP
by Overclocker (3/8/98)

    The following are the results running SiS6326 OEM AGP card on 3DWinBench by ZDBOp on my overclocked Pentium II Celeron 448Mhz (overclocked from a Celeron 266 on a ABIT BX6 board).

    The results are not really that impressive if you compare it to other 3D card manufacturers like Intel, nVidia, VooDoo2 and others. According to Tom's Hardware site, it's listed as one of the lousiest card. But if you're just a normal user like me who does not play lots of 3D games, this SiS6326 card is quite a good buy. It is one of the cheapest AGP 2x cards you can find in the market today. It costs only S$63 (~ US$37) which might be a good buy for OEM manufacturers who are mass producing OEM Intel based or K6 based cheap machines below S$1500.

   I am actually impressed with the picture quality this card produces. It is much better than my previous S3 ViRGE (that failed to work due to incompatibilities with the ABIT BX6 board).

Resolutions supported are 640x480 (24 bit colours) ~ 1280x1024 (in 16 bit colours).
Frequency range 60 ~ 85Mhz.
Supports DVD playback with TV out (mine does not).
Test is done with DirectX 5 drivers.

Note : The TV out version is priced at around S$120.

Results : 3D Winmark = 436

3D WinBench 98/3D WinMark

436

3D WinBench 98/3D WinMark/ 1/Stations2A,N (Frames/Sec)

40.8

3D WinBench 98/3D WinMark/ 2/RacetrackA,N,T (Frames/Sec)

32.8

3D WinBench 98/3D WinMark/ 3/ChapelA,N (Frames/Sec)

13.1

3D WinBench 98/3D WinMark/ 4/IslandsA,N,T,F (Frames/Sec)

21.1

3D WinBench 98/3D WinMark/ 5/ChapelA,L (Frames/Sec)

12.1

3D WinBench 98/3D WinMark/ 6/IslandsA,L,T (Frames/Sec)

20

3D WinBench 98/3D WinMark/ 7/RacetrackA,L,T (Frames/Sec)

28.4

3D WinBench 98/3D WinMark/ 8/RacetrackB,L,A (Frames/Sec)

26.9

3D WinBench 98/3D WinMark/ 9/Stations3A1,L,S (Frames/Sec)

31

3D WinBench 98/3D WinMark/10/Stations3A2,L (Frames/Sec)

24.2

3D WinBench 98/3D WinMark/11/Stations3B,NMN,A (Frames/Sec)

27.4

3D WinBench 98/3D WinMark/12/Stations3C,NML,BA (Frames/Sec)

26.2

3D WinBench 98/3D WinMark/13/RacetrackC,NML,BAM (Frames/Sec)

31

3D WinBench 98/3D WinMark/14/IslandsA,NML,T,F (Frames/Sec)

21.7

3D WinBench 98/3D WinMark/15/IslandsA,LMN,T (Frames/Sec)

22.8

3D WinBench 98/3D WinMark/16/Stations3C,LML,BA (Frames/Sec)

24.1

3D WinBench 98/3D WinMark/17/Stations3B,NML,A,AA (Frames/Sec)

NoResult

3D WinBench 98/3D WinMark/18/IslandsA,LML,T,AA (Frames/Sec)

NoResult

3D WinBench 98/3D WinMark/19/Stations3A2,NMN (Frames/Sec)

32

3D WinBench 98/Quality/ 1/Flat Shading

Capable

3D WinBench 98/Quality/ 2/Gouraud Shading

Capable

3D WinBench 98/Quality/ 3/Dithering

Capable

3D WinBench 98/Quality/ 4/Z-buffer

Capable

3D WinBench 98/Quality/ 5/Perspective Correction

Capable

3D WinBench 98/Quality/ 6/Nearest

Capable

3D WinBench 98/Quality/ 7/Linear

Capable

3D WinBench 98/Quality/ 8/Nearest Mipmap Nearest

Capable

3D WinBench 98/Quality/ 9/Nearest Mipmap Linear

Capable

3D WinBench 98/Quality/10/Linear Mipmap Nearest

Capable

3D WinBench 98/Quality/11/Linear Mipmap Linear

Capable

3D WinBench 98/Quality/12/Modulate Texture Blending

Capable

3D WinBench 98/Quality/13/Decal Texture Blending

Capable

3D WinBench 98/Quality/14/DecalAlpha Texture Blending

Capable

3D WinBench 98/Quality/15/ModulateAlpha Texture Blending

Capable

3D WinBench 98/Quality/16/Flat Wrap Texture Addressing

Capable

3D WinBench 98/Quality/17/Cylindrical Wrap u

Capable

3D WinBench 98/Quality/18/Cylindrical Wrap v

Capable

3D WinBench 98/Quality/19/Clamp Texture Addressing

Capable

3D WinBench 98/Quality/20/Mirror Texture Addressing

Capable

3D WinBench 98/Quality/21/Cull Counterclockwise

Capable

3D WinBench 98/Quality/22/Cull Clockwise

Capable

3D WinBench 98/Quality/23/Cull None

Capable

3D WinBench 98/Quality/24/Fog Vertex Linear

Capable

3D WinBench 98/Quality/25/Fog Table Linear

NotCapable

3D WinBench 98/Quality/26/Fog Table Exponential

NotCapable

3D WinBench 98/Quality/27/Specular Highlights

Capable

3D WinBench 98/Quality/28/Color Key Transparency

Capable

3D WinBench 98/Quality/29/Alpha Transparency

Capable

3D WinBench 98/Quality/30/Source Alpha Pixel Blending

Capable

3D WinBench 98/Quality/31/Add Pixel Blending

Capable

3D WinBench 98/Quality/32/Modulate Pixel Blending

Capable

3D WinBench 98/Quality/33/Alpha Vertices

Capable

3D WinBench 98/Quality/34/Fog Vertex and Color Key

Capable

3D WinBench 98/Quality/35/Fog Vertex and Alpha

Capable

3D WinBench 98/Quality/36/Anti-aliasing

NotCapable

3D WinBench 98/Quality/37/Texture Swapping

Capable

3D WinBench 98/Quality/38/Narrow Z Accuracy

Incorrect

3D WinBench 98/Quality/39/Wide Z Accuracy

Incorrect

3D WinBench 98/Quality/40/High Triangle Count

Capable

3D WinBench 98/Quality/41/Texture Fidelity

Capable

13 September 1998 11:36 AM